oss_test/Source/OSSEditor.Target.cs

15 lines
330 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class OSSEditorTarget : TargetRules
{
public OSSEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V2;
ExtraModuleNames.Add("OSS");
}
}