oss_test/Source/OSSEditor.Target.cs

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2022-05-17 14:25:58 +00:00
// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class OSSEditorTarget : TargetRules
{
public OSSEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V2;
ExtraModuleNames.Add("OSS");
}
}