blaster/Source/Blaster/GameMode/BlasterGameMode.cpp

17 lines
445 B
C++

// Fill out your copyright notice in the Description page of Project Settings.
#include "BlasterGameMode.h"
#include "Blaster/Character/BlasterCharacter.h"
void ABlasterGameMode::PlayerEliminated(ABlasterCharacter* EliminatedCharacter, ABlasterPlayerController* VictimController,
ABlasterPlayerController* AttackerController)
{
if (EliminatedCharacter)
{
EliminatedCharacter->Eliminated();
}
}