92 - Testing the Game

This commit is contained in:
Kingsmedia 2022-05-06 23:55:01 +02:00
parent 76289d97e4
commit 4ef9d3306a
2 changed files with 2 additions and 2 deletions

View File

@ -57,7 +57,7 @@ bInitServerOnClient=true
NetConnectionClassName="OnlineSubsystemSteam.SteamNetConnection"
[/Script/OnlineSubsystemUtils.IpNetDriver]
NetServerMaxTickRate=60
NetServerMaxTickRate=120
[/Script/Engine.CollisionProfile]
-Profiles=(Name="NoCollision",CollisionEnabled=NoCollision,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore),(Channel="Camera",Response=ECR_Ignore)),HelpMessage="No collision",bCanModify=False)

View File

@ -35,7 +35,7 @@ ABlasterCharacter::ABlasterCharacter()
OverheadWidget->SetupAttachment(RootComponent);
Combat = CreateDefaultSubobject<UCombatComponent>(TEXT("CombatComponent"));
Combat->SetIsReplicatedByDefault(true);
Combat->SetIsReplicated(true);
GetCharacterMovement()->NavAgentProps.bCanCrouch = true;
GetCapsuleComponent()->SetCollisionResponseToChannel(ECC_Camera, ECR_Ignore);