blaster/Source/Blaster/HUD/DebugWidget.h

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2022-05-12 15:05:30 +00:00
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "Blueprint/UserWidget.h"
#include "DebugWidget.generated.h"
/**
*
*/
UCLASS()
class BLASTER_API UDebugWidget : public UUserWidget
{
GENERATED_BODY()
public:
UPROPERTY(meta = (BindWidget))
class UTextBlock* DebugMsg1;
UPROPERTY(meta = (BindWidget))
UTextBlock* DebugMsg2;
UPROPERTY(meta = (BindWidget))
UTextBlock* DebugMsg3;
UPROPERTY(meta = (BindWidget))
UTextBlock* DebugMsg4;
UPROPERTY(meta = (BindWidget))
UTextBlock* DebugMsg5;
UPROPERTY(meta = (BindWidget))
UTextBlock* DebugMsg6;
UPROPERTY(meta = (BindWidget))
UTextBlock* DebugMsg7;
};