.. |
Casing.cpp
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81 - Drawing the Crosshairs
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2022-05-05 18:16:59 +02:00 |
Casing.h
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78 - Shell Physics
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2022-05-05 16:40:14 +02:00 |
HitScanWeapon.cpp
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199 - Projectile Score Request
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2022-05-28 10:30:24 +02:00 |
HitScanWeapon.h
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189 - Score Request
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2022-05-27 18:36:56 +02:00 |
Projectile.cpp
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142 - Projectile Grenades
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2022-05-20 18:12:50 +02:00 |
Projectile.h
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196 - Spawning Projectiles Locally
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2022-05-27 23:33:52 +02:00 |
ProjectileBullet.cpp
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199 - Projectile Score Request
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2022-05-28 10:30:24 +02:00 |
ProjectileBullet.h
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195 - Post Edit Change Property
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2022-05-27 22:52:03 +02:00 |
ProjectileGrenade.cpp
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150 - Spawning Grenades
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2022-05-22 14:11:35 +02:00 |
ProjectileGrenade.h
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142 - Projectile Grenades
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2022-05-20 18:12:50 +02:00 |
ProjectileRocket.cpp
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195 - Post Edit Change Property
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2022-05-27 22:52:03 +02:00 |
ProjectileRocket.h
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195 - Post Edit Change Property
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2022-05-27 22:52:03 +02:00 |
ProjectileWeapon.cpp
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199 - Projectile Score Request
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2022-05-28 10:30:24 +02:00 |
ProjectileWeapon.h
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196 - Spawning Projectiles Locally
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2022-05-27 23:33:52 +02:00 |
RocketMovementComponent.cpp
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132 - Rocket Movement Component
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2022-05-19 11:10:41 +02:00 |
RocketMovementComponent.h
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132 - Rocket Movement Component
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2022-05-19 11:10:41 +02:00 |
Shotgun.cpp
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199 - Projectile Score Request
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2022-05-28 10:30:24 +02:00 |
Shotgun.h
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175 - Shotgun Fire RPCs
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2022-05-26 15:06:27 +02:00 |
Weapon.cpp
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201 - Swap Weapon Animation
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2022-05-28 12:16:32 +02:00 |
Weapon.h
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200 - Limiting Server-Side Rewind
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2022-05-28 11:16:42 +02:00 |
WeaponTypes.h
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145 - Weapon Outline Effect
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2022-05-21 01:58:19 +02:00 |