44 lines
759 B
C++
44 lines
759 B
C++
// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "Blueprint/UserWidget.h"
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#include "ReturnToMainMenu.generated.h"
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/**
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*
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*/
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UCLASS()
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class BLASTER_API UReturnToMainMenu : public UUserWidget
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{
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GENERATED_BODY()
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public:
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void MenuSetup();
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void MenuTearDown();
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protected:
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virtual bool Initialize() override;
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UFUNCTION()
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void OnDestroySessionComplete(bool bWasSuccessful);
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UFUNCTION()
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void OnPlayerLeftGame();
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private:
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UPROPERTY(meta = (BindWidget))
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class UButton* ReturnButton;
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UFUNCTION()
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void ReturnButtonClicked();
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UPROPERTY()
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class UMultiplayerSessionsSubsystem* MultiplayerSessionsSubsystem;
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UPROPERTY()
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class APlayerController* PlayerController;
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};
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