24 lines
772 B
C#
24 lines
772 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
|
|
public class Blaster : ModuleRules
|
|
{
|
|
public Blaster(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
|
|
|
|
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "Niagara" });
|
|
|
|
PrivateDependencyModuleNames.AddRange(new string[] { });
|
|
|
|
// Uncomment if you are using Slate UI
|
|
// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });
|
|
|
|
// Uncomment if you are using online features
|
|
// PrivateDependencyModuleNames.Add("OnlineSubsystem");
|
|
|
|
// To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true
|
|
}
|
|
}
|