// Fill out your copyright notice in the Description page of Project Settings. #include "BuffComponent.h" UBuffComponent::UBuffComponent() { PrimaryComponentTick.bCanEverTick = true; } void UBuffComponent::BeginPlay() { Super::BeginPlay(); } void UBuffComponent::TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) { Super::TickComponent(DeltaTime, TickType, ThisTickFunction); }