// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Blueprint/UserWidget.h" #include "ElimAnnouncement.generated.h" /** * */ UCLASS() class BLASTER_API UElimAnnouncement : public UUserWidget { GENERATED_BODY() public: void SetElimAnnouncementText(FString AttackerName, FString VictimName); UPROPERTY(meta = (BindWidget)) class UHorizontalBox* AnnouncementBox; UPROPERTY(meta = (BindWidget)) class UTextBlock* AnnouncementText; };