Kingsmedia
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6eb1db5505
|
202 - Wrapping up Lag Compensation
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2022-05-28 12:43:09 +02:00 |
Kingsmedia
|
d6ce6fc25f
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201 - Swap Weapon Animation
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2022-05-28 12:16:32 +02:00 |
Kingsmedia
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4227a898d4
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152 - Grenades in the HUD
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2022-05-22 15:21:17 +02:00 |
Kingsmedia
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d114ceb1fb
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149 - Showing the Attached Grenade
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2022-05-21 17:03:30 +02:00 |
Kingsmedia
|
ecf950ba75
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146 - Grenade Throw Montage
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2022-05-21 12:13:03 +02:00 |
Kingsmedia
|
6fdfeef596
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144 - Shotgun Reload
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2022-05-21 01:33:02 +02:00 |
Kingsmedia
|
d4afa9f956
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143 - Reload Animations
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2022-05-20 23:24:41 +02:00 |
Kingsmedia
|
bfe46a2e91
|
117 - Reload Effects
|
2022-05-10 00:35:33 +02:00 |
Kingsmedia
|
1141d0957e
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114 - Reloading Combat State
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2022-05-09 23:16:55 +02:00 |
Kingsmedia
|
f630c5d6a2
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113 - Reloading
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2022-05-09 22:19:20 +02:00 |
Bert
|
c837a3f86d
|
104 - Disable Movement when Eliminated
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2022-05-08 19:31:58 +02:00 |
Kingsmedia
|
767925f882
|
100 - Respawning
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2022-05-08 12:24:08 +02:00 |
Kingsmedia
|
659a9b30de
|
99 - Elim Animation
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2022-05-07 19:10:32 +02:00 |
Kingsmedia
|
3a5ca822aa
|
89 - Smooth Rotation for Proxies
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2022-05-06 12:43:18 +02:00 |
Kingsmedia
|
db9ebc98fe
|
88 - Hitting the Character
|
2022-05-06 00:41:35 +02:00 |
Kingsmedia
|
ad7af7454b
|
83 - Correcting the Weapon Rotation
|
2022-05-05 21:30:30 +02:00 |
Kingsmedia
|
99275f1b71
|
68 - Fire Montage
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2022-05-04 22:13:31 +02:00 |
Kingsmedia
|
9be6a465de
|
66 - Optional Challenge: Crouch Footstep Sounds
|
2022-05-04 18:55:25 +02:00 |
Kingsmedia
|
a7348a39e4
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65 - Footstep and Jump Sounds
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2022-05-04 18:39:57 +02:00 |
Kingsmedia
|
a13761a6c6
|
64 - Rotating Running Animations
|
2022-05-04 15:24:54 +02:00 |
Kingsmedia
|
b61d2d9ad0
|
63 - Crouch Unequipped
|
2022-05-04 14:57:48 +02:00 |
Kingsmedia
|
ab42efa036
|
62 - Net Update Frequency
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2022-05-04 14:27:45 +02:00 |
Kingsmedia
|
3b41ab1f9a
|
61 - Rotate Root Bone
|
2022-05-04 14:09:01 +02:00 |
Kingsmedia
|
e0e4561594
|
60 - Turning in Place
|
2022-05-04 11:28:00 +02:00 |
Kingsmedia
|
5247d7548b
|
59 - FABRIK IK
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2022-05-04 00:43:10 +02:00 |
Kingsmedia
|
24810133ea
|
58 - Using our Aim Offsets
|
2022-05-04 00:00:29 +02:00 |
Kingsmedia
|
534cdfe902
|
56 - Applying Aim Offsets
|
2022-05-03 23:14:04 +02:00 |
Kingsmedia
|
cf45d21cf8
|
55 - Aim Offsets
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2022-05-03 22:21:37 +02:00 |
Kingsmedia
|
59856782f7
|
54 - Aim Walking
|
2022-05-03 19:50:47 +02:00 |
Kingsmedia
|
f8180073f1
|
53 - Crouch Walking
|
2022-05-03 16:49:35 +02:00 |
Kingsmedia
|
e943b797a8
|
52 - Idle and Jumps
|
2022-05-03 16:31:28 +02:00 |
Kingsmedia
|
0729f5145e
|
51 - Leaning and Strafing
|
2022-05-02 15:47:19 +02:00 |
Kingsmedia
|
2125d3ee9f
|
50 - Running Blendspace
|
2022-04-30 21:35:31 +02:00 |
Kingsmedia
|
a731448ee1
|
49 - Aiming
|
2022-04-30 17:38:03 +02:00 |
Kingsmedia
|
add3b474be
|
48 - Crouching
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2022-04-30 17:10:07 +02:00 |
Kingsmedia
|
12252d7ae6
|
47 - Equipped Animation Pose
|
2022-04-30 16:48:34 +02:00 |
Kingsmedia
|
88ae3da92e
|
38 - Animation Blueprint
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2022-04-28 15:30:18 +02:00 |