Commit Graph

49 Commits

Author SHA1 Message Date
Kingsmedia 51a96c9fb1 171 - Local Fire Effects 2022-05-26 13:29:49 +02:00
Kingsmedia 0e9dd966c7 167 - Swap Weapons 2022-05-25 15:29:55 +02:00
Kingsmedia a38547ce5b 166 - Secondary Weapon 2022-05-24 12:46:30 +02:00
Kingsmedia a39861b510 165 - Spawn Default Weapon 2022-05-24 01:16:06 +02:00
Kingsmedia 5c1967bdaa 150 - Spawning Grenades 2022-05-22 14:11:35 +02:00
Kingsmedia c5189e22ab 147 - Weapon Attachment while Throwing Grenades 2022-05-21 15:40:49 +02:00
Kingsmedia b225f72e46 145 - Weapon Outline Effect 2022-05-21 01:58:19 +02:00
Kingsmedia 6fdfeef596 144 - Shotgun Reload 2022-05-21 01:33:02 +02:00
Kingsmedia 8f3a46b63d 142 - Projectile Grenades 2022-05-20 18:12:50 +02:00
Kingsmedia d2c9cce7a3 141 - Grenade Launcher 2022-05-20 16:29:14 +02:00
Kingsmedia 7a26940641 139 - Sniper Rifle 2022-05-20 14:59:40 +02:00
Kingsmedia 08a1b89702 138 - Weapon Scatter 2022-05-20 12:59:55 +02:00
Kingsmedia c619f07b1e 137 - Shotgun 2022-05-20 12:10:21 +02:00
Kingsmedia ea46373af5 136 - Strap Physics 2022-05-20 11:03:04 +02:00
Kingsmedia 4e35bbf8a4 135 - Submachine Gun 2022-05-19 20:51:50 +02:00
Kingsmedia 05ea304d46 134 - Beam Particles 2022-05-19 19:35:20 +02:00
Kingsmedia d6557fb499 133 - Hit Scan Weapons 2022-05-19 19:13:21 +02:00
Kingsmedia 8681efed44 132 - Rocket Movement Component 2022-05-19 11:10:41 +02:00
Kingsmedia b247adc32d 131 - Spawning Rocket Trails 2022-05-18 19:20:18 +02:00
Kingsmedia a835a6fccf 129 - Rocket Projectiles 2022-05-18 14:44:39 +02:00
Kingsmedia bfe46a2e91 117 - Reload Effects 2022-05-10 00:35:33 +02:00
Kingsmedia d7539845c6 116 - Updating Ammo 2022-05-10 00:00:06 +02:00
Kingsmedia 2d10e1886d 112 - Displaying Carried Ammo 2022-05-09 21:07:33 +02:00
Kingsmedia e93a80d107 111 - Carried Ammo 2022-05-09 19:35:28 +02:00
Kingsmedia cac45b8c16 110 - Can Fire 2022-05-09 18:48:14 +02:00
Kingsmedia 9373e4a1c2 109 - Weapon Ammo 2022-05-09 18:39:41 +02:00
Kingsmedia 1eaa5ffca5 108 - Defeats 2022-05-09 17:16:41 +02:00
Bert c837a3f86d 104 - Disable Movement when Eliminated 2022-05-08 19:31:58 +02:00
Kingsmedia 835069d362 97 - Damage 2022-05-07 13:03:19 +02:00
Kingsmedia 76289d97e4 91 - Automatic Fire 2022-05-06 22:54:23 +02:00
Kingsmedia db9ebc98fe 88 - Hitting the Character 2022-05-06 00:41:35 +02:00
Kingsmedia 38473505f5 84 - Zoom While Aiming 2022-05-05 22:03:50 +02:00
Kingsmedia e75c93aeb4 81 - Drawing the Crosshairs 2022-05-05 18:16:59 +02:00
Kingsmedia 7127ade9ee 80 - Blaster HUD and Player Controller 2022-05-05 17:57:57 +02:00
Kingsmedia 490af86ef1 78 - Shell Physics 2022-05-05 16:40:14 +02:00
Kingsmedia 58df613558 77 - Bullet Shells 2022-05-05 15:49:24 +02:00
Kingsmedia ffa9bfc84c 76 - Projectile Hit Events 2022-05-05 15:02:47 +02:00
Kingsmedia 780a9163f1 74 - Projectile Tracer 2022-05-05 14:15:25 +02:00
Kingsmedia a3cc71b200 73 - Projectile Movement Component 2022-05-05 12:59:50 +02:00
Kingsmedia e56044608a 72 - Spawning the Projectile 2022-05-05 12:51:14 +02:00
Kingsmedia 87c38977c9 Added missing map and fixed packaged build 2022-05-05 00:06:57 +02:00
Kingsmedia cd21cd9366 69 - Fire Weapon Effects 2022-05-04 22:27:26 +02:00
Kingsmedia 42f5e0135b 67 - Projectile Weapon Class 2022-05-04 19:17:25 +02:00
Kingsmedia 5247d7548b 59 - FABRIK IK 2022-05-04 00:43:10 +02:00
Kingsmedia 07e1cbd90f 45 - Remote Procedure Calls 2022-04-30 16:08:00 +02:00
Kingsmedia cd6b6e6241 45 - Equipping Weapons 2022-04-30 13:09:28 +02:00
Kingsmedia fe64e11281 44 - Variable Replication 2022-04-30 12:26:25 +02:00
Kingsmedia 7acda3fe1c 43 - Pickup Widget 2022-04-30 01:19:55 +02:00
Kingsmedia 4bf735ec9b 42 - Weapon class 2022-04-30 00:26:35 +02:00