Commit Graph

64 Commits

Author SHA1 Message Date
Kingsmedia 19b84ff30f 217 - Setting Team Colors 2022-05-30 19:04:30 +02:00
Kingsmedia 36c39f1c69 216 - Team Colors 2022-05-30 17:32:44 +02:00
Kingsmedia 4fa586e648 208 - Spawning the Crown 2022-05-28 22:21:03 +02:00
Kingsmedia 6eb1db5505 202 - Wrapping up Lag Compensation 2022-05-28 12:43:09 +02:00
Kingsmedia d6ce6fc25f 201 - Swap Weapon Animation 2022-05-28 12:16:32 +02:00
Kingsmedia 6acf090c07 199 - Projectile Score Request 2022-05-28 10:30:24 +02:00
Kingsmedia e619252c4c 197 - Hit Box Collision Type 2022-05-28 00:03:06 +02:00
Kingsmedia ac378b01da 184 - Saving a Frame Package 2022-05-27 11:29:32 +02:00
Kingsmedia 739f9f325b 182 - Hit Boxes 2022-05-26 18:27:47 +02:00
Kingsmedia a39861b510 165 - Spawn Default Weapon 2022-05-24 01:16:06 +02:00
Kingsmedia 4227a898d4 152 - Grenades in the HUD 2022-05-22 15:21:17 +02:00
Kingsmedia 5c1967bdaa 150 - Spawning Grenades 2022-05-22 14:11:35 +02:00
Kingsmedia d114ceb1fb 149 - Showing the Attached Grenade 2022-05-21 17:03:30 +02:00
Kingsmedia 2376723209 148 - Grenade Assets 2022-05-21 16:45:02 +02:00
Kingsmedia ecf950ba75 146 - Grenade Throw Montage 2022-05-21 12:13:03 +02:00
Kingsmedia 6fdfeef596 144 - Shotgun Reload 2022-05-21 01:33:02 +02:00
Kingsmedia d4afa9f956 143 - Reload Animations 2022-05-20 23:24:41 +02:00
Kingsmedia 977cdef60c 140 - Sniper Scope 2022-05-20 16:12:12 +02:00
Kingsmedia 927ab3aaa1 128 - Blaster Game State 2022-05-18 00:41:31 +02:00
Kingsmedia bfe46a2e91 117 - Reload Effects 2022-05-10 00:35:33 +02:00
Kingsmedia 6792b354c7 115 - Allowing Weapon Fire 2022-05-09 23:26:59 +02:00
Kingsmedia 1141d0957e 114 - Reloading Combat State 2022-05-09 23:16:55 +02:00
Kingsmedia f630c5d6a2 113 - Reloading 2022-05-09 22:19:20 +02:00
Kingsmedia 2d10e1886d 112 - Displaying Carried Ammo 2022-05-09 21:07:33 +02:00
Bert f7c84eee2f 105 - Elim Bot 2022-05-08 20:59:54 +02:00
Bert c837a3f86d 104 - Disable Movement when Eliminated 2022-05-08 19:31:58 +02:00
Bert 018013cb5d 103 - Dissolving with Curves 2022-05-08 18:35:37 +02:00
Kingsmedia 767925f882 100 - Respawning 2022-05-08 12:24:08 +02:00
Kingsmedia 659a9b30de 99 - Elim Animation 2022-05-07 19:10:32 +02:00
Kingsmedia 3a5ca822aa 89 - Smooth Rotation for Proxies 2022-05-06 12:43:18 +02:00
Kingsmedia db9ebc98fe 88 - Hitting the Character 2022-05-06 00:41:35 +02:00
Kingsmedia eeb7113a38 86 - Change Crosshair Color 2022-05-05 22:46:35 +02:00
Kingsmedia 38473505f5 84 - Zoom While Aiming 2022-05-05 22:03:50 +02:00
Kingsmedia ad7af7454b 83 - Correcting the Weapon Rotation 2022-05-05 21:30:30 +02:00
Kingsmedia 490af86ef1 78 - Shell Physics 2022-05-05 16:40:14 +02:00
Kingsmedia 780a9163f1 74 - Projectile Tracer 2022-05-05 14:15:25 +02:00
Kingsmedia 53a50536f1 71 - The Hit Target 2022-05-05 00:39:17 +02:00
Kingsmedia 99275f1b71 68 - Fire Montage 2022-05-04 22:13:31 +02:00
Kingsmedia 9be6a465de 66 - Optional Challenge: Crouch Footstep Sounds 2022-05-04 18:55:25 +02:00
Kingsmedia a7348a39e4 65 - Footstep and Jump Sounds 2022-05-04 18:39:57 +02:00
Kingsmedia a13761a6c6 64 - Rotating Running Animations 2022-05-04 15:24:54 +02:00
Kingsmedia b61d2d9ad0 63 - Crouch Unequipped 2022-05-04 14:57:48 +02:00
Kingsmedia ab42efa036 62 - Net Update Frequency 2022-05-04 14:27:45 +02:00
Kingsmedia 3b41ab1f9a 61 - Rotate Root Bone 2022-05-04 14:09:01 +02:00
Kingsmedia e0e4561594 60 - Turning in Place 2022-05-04 11:28:00 +02:00
Kingsmedia 5247d7548b 59 - FABRIK IK 2022-05-04 00:43:10 +02:00
Kingsmedia 24810133ea 58 - Using our Aim Offsets 2022-05-04 00:00:29 +02:00
Kingsmedia 534cdfe902 56 - Applying Aim Offsets 2022-05-03 23:14:04 +02:00
Kingsmedia cf45d21cf8 55 - Aim Offsets 2022-05-03 22:21:37 +02:00
Kingsmedia 59856782f7 54 - Aim Walking 2022-05-03 19:50:47 +02:00