29 lines
461 B
C
29 lines
461 B
C
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// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "Weapon.h"
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#include "HitScanWeapon.generated.h"
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/**
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*
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*/
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UCLASS()
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class BLASTER_API AHitScanWeapon : public AWeapon
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{
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GENERATED_BODY()
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public:
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virtual void Fire(const FVector& HitTarget) override;
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private:
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UPROPERTY(EditAnywhere)
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float Damage = 20.f;
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UPROPERTY(EditAnywhere)
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class UParticleSystem* ImpactParticles;
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};
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